@startuml
sprite $openshift [48x48/16] {
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0000000000002EFFFFFFFFFDCDEFFFFFFFFF700000000000
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}


!define DEV_OPENSHIFT(_alias) ENTITY(rectangle,black,openshift,_alias,DEV OPENSHIFT)
!define DEV_OPENSHIFT(_alias, _label) ENTITY(rectangle,black,openshift,_label, _alias,DEV OPENSHIFT)
!define DEV_OPENSHIFT(_alias, _label, _shape) ENTITY(_shape,black,openshift,_label, _alias,DEV OPENSHIFT)
!define DEV_OPENSHIFT(_alias, _label, _shape, _color) ENTITY(_shape,_color,openshift,_label, _alias,DEV OPENSHIFT)
skinparam folderBackgroundColor<<DEV OPENSHIFT>> White
@enduml